Make your way through horde and boss arenas as a lone musketeer!

Strike down enemies (and their limbs) with your rapier, either stay out of vision and pick off enemies one by one when the time is right - or just go ham!

Fight your way through 2 randomly pieced-together horde arenas - using the items within to smoothen the journey,  then defeat the boss to earn an upgrade of your choice - rinse and repeat!

Unlock new abilities, trinkets, and parries, or level up your old ones to keep up with the ramping difficulty!


This is a proof-of-concept mini-roguelike for a college course, many features are still in need of expansion - feedback is appreciated :)! Play in full-screen for best experience.


Visuals? Audio? Who needs them! 

(I'm only graded on programming, so this project has minimal visuals, be warned!)


Mechanical Demo Trailer - 

Visit my portfolio page, and the ESDOAM section if you're interested in hearing more about my thoughts behind the project - https://7ewilkinson7.wixsite.com/my-site-1


Controls (additional control page located on in-game pause menu)

WASD - Move 

LSHIFT - Sprint

C - Crouch

LSHIFT + C - Slide

SPACE - Jump & Mantle

LMB - Strike

RMB - Melee Parry

Q - Ranged Parry (unlockable)

E - Magic Parry (unlockable)

T - Choice Ability - Summon an item to your offhand!

R - Musketeer Ability (unlockable) - When charge is full, unleash a devastating attack... or defence!

F - Offhand Item or Interact

MIDDLE MOUSE - Musketeer Vision - Use your keen sense to locate interactable elements around the arena!

Published 22 hours ago
StatusPrototype
PlatformsHTML5
AuthorMiaowrauder
GenreAction
Made withUnity
TagsPrototype, Roguelike, Stealth

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